NOVA.
← Back to home

Course

Junior Computer Academy — Ages 10–15

A 3-year program — 3 levels of 36 classes each, covering Python, AI, cybersecurity, and game development, paced for older students.

3 levels, 108 classes, and a real portfolio: from AI-built apps and Arduino circuits to cybersecurity, quantum computing, and senior game development in Unity.

10–15
Age
2 hours
Session length
In-person, KLCC campus
Format
3 years
Course length

Real output

What your child will build

This runs for years, not weeks — so this is a growing portfolio, not a finish line. A few examples of what students build along the way:

A working Python program
From a first program to an independent, real-world project
A multi-level game
Built in professional engines like Unreal Engine and Unity
A 3D-printed design or Arduino gadget
3D modelling and hands-on electronics

Curriculum

How the course is structured

Level 1

6 modules

36 classes covering AI-assisted app building, robotics, 3D design, website publishing, data analysis, and first steps in Python.

  • Building Apps and Games with AI
  • Programming a Humanoid Robot
  • 3D Design & Product Modeling
  • Building & Publishing a Website
  • Data Analysis
  • Python Programming — Introduction

Level 2

6 modules

36 classes going deeper into Python, machine learning, cybersecurity, game development, electronics, and computer vision.

  • Python Programming — Intermediate
  • Introduction to Machine Learning
  • Cybersecurity: Ethical Hacking & Defense
  • Game Development with Unreal Engine
  • Electronics & Circuits (Arduino)
  • Computer Vision: Teaching Computers to See

Level 3

5 modules

36 classes finishing with quantum computing, advanced Python, entrepreneurship, cloud development, and senior game development.

  • Introduction to Quantum Computing
  • Python Programming — Advanced
  • Start-Up Basics and Freelance
  • Cloud & Web Application Development
  • Game Development with Unity

Where this fits

Before and after this course

Comes before

Junior Computer Academy (6–9) or equivalent experience

A comfortable starting point, not a strict requirement.

Leads into

Think Tech Junior (Advanced)

For students ready to move faster and go deeper.

The same broad, all-in-one curriculum as our 6–9 program — coding, 3D modelling, AI and game development — paced for older beginners.

Common questions

About this course

Does my child need any prior experience?

No — most students start with zero coding background. We place each child based on a short assessment in the first session, not age alone.

What happens if my child misses a class?

Every week we run a replacement class for students who missed their regular session — a one-on-one slot or a group class with a teacher, at no extra charge.

Beyond the classroom

Clubs, and a way to see your child's progress

Robotics Club

Students design and build an actual robot — either working toward a competition or purely for the interest of building something that moves and responds.

Developers Club

Students build a real website, application, or other software project of their own — a place to keep creating outside the structure of a regular course.

Teach 'n Go — your child's progress, visible to you

Once enrolled, every student gets access to Teach 'n Go, our learning management platform. As a parent, you get your own portal to see schedules, attendance, and progress — not just a report at the end of the year.

Ready to see it in action?

Book a free trial session and see how Junior Computer Academy fits your child.

WhatsAppBook Free Trial