The foundation underneath every other course — mouse, keyboard, and screen confidence, taught patiently to our youngest students.
Course
Computer Basics for Kids — Ages 4+
Not coding — the screen, mouse, and keyboard skills that make every other course possible, for our youngest students.
The only course with no coding at all — just the mouse, keyboard, and screen skills every other course assumes.
- 4+
- Age
- 1 hour
- Session length
- In-person, KLCC campus
- Format
- 18 classes
- Course length
- Sunday 10:30–11:30am, once a week (starts October)
- Schedule
Pricing
RM 370/instalment (4 classes)
RM 790 for 9 classes (half course) · RM 1,530 for the full 18-class course
Book a free trial to confirm exact pricing for your child →Real output
What your child will build
A few examples of the kind of projects students build:
Curriculum
How the course is structured
Classes 1–6 — Getting comfortable
Mouse control, clicking and dragging, opening and closing programs, and recognising icons and folders.
Classes 7–12 — Building independence
Keyboard basics, typing letters and short words, and drawing on screen.
Classes 13–18 — Confidence & safety
Following multi-step instructions, scrolling and navigating, and staying safe online.
Where this fits
Before and after this course
No prior experience needed
Built for children as young as 4 who haven't used a computer independently before.
Junior Computer Academy (6–9) or Game Development Program
Once they're comfortable with a screen, mouse and keyboard on their own.
Common questions
About this course
Is this a coding course?
No — this course is entirely about computer literacy: mouse, keyboard, typing, navigation, and online safety. Coding starts in Junior Computer Academy.
My child already uses a tablet — do they still need this?
Tablet use doesn't transfer directly to mouse-and-keyboard control, which is what this course (and every course after it) assumes.
Beyond the classroom
Clubs, and a way to see your child's progress
Robotics Club
Students design and build an actual robot — either working toward a competition or purely for the interest of building something that moves and responds.
Developers Club
Students build a real website, application, or other software project of their own — a place to keep creating outside the structure of a regular course.
Teach 'n Go — your child's progress, visible to you
Once enrolled, every student gets access to Teach 'n Go, our learning management platform. As a parent, you get your own portal to see schedules, attendance, and progress — not just a report at the end of the year.
Ready to see it in action?
Book a free trial session and see how Computer Basics for Kids fits your child.